#ifndef CONFIG_H
#define CONFIG_H

#define GAME_WIDTH 1792
#define GAME_HEIGHT 768
#define GAME_TITLE "植僵大战"
#define GAME_RES_PATH "./res.qrc"
#define GAME_ICON ":/plane/res/Peashooter.gif"
#define MAP_PATH ":/plane/res/background1"
#define OVER_PATH ":/plane/res/ZombiesWon.png"
#define WON_PATH ":/plane/res/win.png"
#define GAME_RATE 10
#define PLANT_PLANE ":/plane/res/Peashooter.gif"
#define MAP_SCORLL_SPEED 2

#define BULLET1_PATH ":/plane/res/Pea.png"
#define BULLET1_SPEED 5
#define BULLET1_NUM 1000
#define BULLET1_INTERVAL 40

#define COMMONZOMB_PATH ":/plane/res/Zombie.gif"
#define COMMONZOMB_SPEED 1
#define COMMONZOMB_NUM 20
#define COMMONZOMB_INTERVAL 80

#define CONEZOMB_PATH ":/plane/res/ConeZombieWalk.gif"
#define CONEZOMB_SPEED 1
#define CONEZOMB_NUM 20
#define CONEZOMB_INTERVAL 160

#define BUCKETZOMB_PATH ":/plane/res/Bucket.gif"
#define BUCKETZOMB_SPEED 1
#define BUCKETZOMB_NUM 20
#define BUCKETZOMB_INTERVAL 320


#define BOMB_PATH ":/plane/res/Boom-%1.gif"
#define BOMB_NUM 20
#define BOMB_MAX 7
#define BOMB_INTERVAL 20

#define SOUND_BACKGROUND ":/plane/res/Grazy Dave.mp3"
#define SOUND_BOMB ":/plane/res/polevault.mp3"
#endif // CONFIG_H
